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Sony PSP Technical Specification

 

The PlayStation Portable (PSP) is Sony's first major push into the handheld gaming market which was previously dominated by the Nintendo Game Boy franchise. The Sony PSP is a complete handheld entertainment system that can play games, music, and movies. The PSP features built-in stereo speakers, a high-resolution, 4.3-inch TFT display, and can produce close to PlayStation 2-level graphics. The unit also has built-in Wi-Fi networking capability, and it supports the Sony Memory Stick Duo as well as a new Universal Media Disc (UMD) media format.

 

PSP Spec

Looking for the PSP manual ?

If you would like a copy of the Sony PSP manual , click below. (Note, Requries Acrobat Reader.)

Click here to dowload the official Sony PSP Manual. (1.5MB download)

 

 

What makes a PSP ?

Dimensions: approx. 170 mm (L) x 74 mm (W) x 23 mm (D)
Weight: approx. 260 g (including battery)
CPU: PSP CPU (system clock frequency 1~333MHz)
Main memory: 32MB; embedded DRAM: 4MB
Disc drive: UMD Drive (Audio/video playback only)
Display: 4.3 inch, 16:9 widescreen TFT LCD 480 x 272 pixel (16.77 million colors); max. 200 cd/m2 (with brightness control)
Speakers: Built-in stereo speakers
Main input/output: IEEE 802.11b (Wi-Fi)
Headphone/Microphone/Control connector
Keys: Directional buttons (up/down/right/left); analog pad; Enter keys (triangle, circle, cross, square); left and right keys; START, SELECT, HOME
Switches: power on/hold/off; brightness control; sound mode; volume +/-; wireless LAN on/off; UMD eject
Power: Built-in lithium-ion battery, AC adaptor
Compatible with: USB 2.0 (target); Memory Stick PRO Duo; IrDA; IR Remote (SIRCS)

 

PSP stripped !

 

 

Let's take a look at what goes on underneath that slick exterior.

 

UMD(Universal Media Disc)
60mm
Laser Diode:660nm
Dual Layer :1.8GB
Transfer Rate:11Mbps
Shock Proof
Secure ROM by AES
Unique Disc ID

 

 

PSP CPU CORE
MIPS R4000 32bit Core
128bit Bus
1 - 333MHz @ 1.2V
Main Memory :8MB(eDRAM)
Bus Bandwidth :2.6GB/sec
I-Cache, D-Cache
FPU, VFPU (Vector Unit) @ 2.6GFlops
3D-CG Extended Instructions

 

PSP Media Engine
MIPS R4000 32bit Core
128bit Bus
1 - 333MHz @ 1.2V
Sub Memory:2MB(eDRAM) @ 2.6GB/sec
I-Cache, D-Cache
90nm CMOS

 

PSP Graphics Core 1
3D Curved Surface + 3D Polygon
Compressed Texture
Hardware Clipping, Morphing, Bone(8)
Hardware Tessellator
Bezier, B-Spline(NURBS)
ex 4x4, 16x16, 64x64 sub-division

 

PSP Graphics Core 2
'Rendering Engine' + 'Surface Engine'
256bit Bus, 1-166 MHz @ 1.2V
VRAM :2MB(eDRAM)
Bus Bandwidth :5.3GB/sec
Pixel Fill Rate :664 M pixels/sec
max 33 M polygon /sec(T&L)
24bit Full Color:RGBA

 

 

PSP Sound Core: VME
Reconfigurable DSPs
128bit Bus
166MHz @1.2V
5 Giga Operations /sec
CODEC
3D Sound, Multi-Channel
Synthesizer, Effecter, etc